AudioReverb
AudioReverb[audio] adds reverberation to audio.
AudioReverb[audio, model] adds reverberation following the room model.
AudioReverb[audio, model, mix] controls the mix ratio between original and reverberated audio.
Examples
Add reverb effect:
audio = ExampleData[{"Audio", "Bird"}];
AudioReverb[audio, "LargeHall"]Please visit the official Wolfram Language Reference for more details.