DirectionalLight
Supports Offload
DirectionalLight[color_RGBColor, opts___]
DirectionalLight[color_RGBColor, position_, opts___]
DirectionalLight[color_RGBColor, {position_, target_}, opts___]places a fake source of directional light in a 3D scene (see Graphics3D). The default target is .
Options
"Intensity"
By the default is 10
"ShadowBias"
"ShadowMapSize"
See THREE.js docs
Transitions and updates
position and target do support updates